Comments

Log in with itch.io to leave a comment.

(+1)

Finished the first run. Managed to 100% all clients. I know I played on the easiest difficulty, but it almost feels TOO easy to be honest.

First impressions are good. The gameplay loop works but for now it feels like it would struggle to hold my attention more than 2 hours. I feel like the conditions that the clients ask for make them a bit repetitive. I would try to vary those conditions more.

Alternatively, the items could have special attributes beyond their type and shape. Would make everything a bit too complicated maybe, but worth looking into I think.

TBH I haven't played any of the famous "Packing" games so I don't know how much you lifted from those types of games and how much is trully your design, but for someone coming from the outside, the game feels nice.

The animation to show the perks activating on the different objects looks really bad though. You seem to apply a bit of transparancy, but because there is overlap between the different segments there are these squares inside the lines that have a lower transparancy which just look awful.

Some more variety in the OST would be nice.

(+1)

Thank you for playing! 
I appreciate the honest feedback!